mY MAIN RESPONSIBILITIES IN THIS PROJECT WERE CORE GAMEPLAY FEATURES, AND LATER GAME NETWORKING. DUE TO SUCH A SMALL TEAM, I GAINED EXPERIENCE IN A PLETHORA OF GAME DEVELOPMENT AREAS, AND THIS ALL RESULTED IN A GAME I WAS TRULY PROUD OF.





Gun and Core Gameplay Programming



The development of the recoil system was planned out from my large amount of previous experience in CS:GO.






Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed malesuada faucibus ex nec ultricies. Donec mattis egestas nisi non pretium. Suspendisse nec eros ut erat facilisis maximus. In congue et leo in varius. Vestibulum sit amet felis ornare, commodo orci ut, feugiat lorem.